2008년 6월 17일 화요일

Remuneration..

Wikipedia defines the Remuneration, is a pay or salary, typically monetary payment for services rendered, as in an employment. Usage is considered formal.
Generally, remuneration can include:
  • Commission
  • Compensation methods (in online advertising and internet marketing)
  • Compensation - executive and deferred compensation
  • Employee stock option
  • Fringe benefit
  • Salary
  • Wage

It is important that whether the clients agrees with the value of its product which we've designed and whether the product is worth to be paid.

The value of our fabrication or any other similar types of works varies in a marketplace. The amount of payments can be depended on many factors:

  1. How you have utilised the engine - the new experiment/ idea of the levels designed in a map which hasn't been introduced previously could cost more for development.
  2. Hiring people - Even at this point, there are a huge range of professionals in this type of gaming industry which that could be a competitors, therefore it is also important of hiring right, suitable people.
  3. Etc.

There are many aspects are involved to vary the costs.

As a group, we have discussed the potential value of our model in its present state and we have determined it to be worth a couple of thousand dollars in terms of selling it to a clients. However, the end value of the model may rise more due to our average of working hours.

As we are not yet professional at using the unreal engine and that may explains with the techniques and skills, we might get payed less than the professionals at this stage. However, the hours of work and an lot of effort would make ourselves better.

Reference used: http://en.wikipedia.org/wiki/Remuneration

2008년 6월 7일 토요일

Conflict

Conflict is a state of discord caused by the actual or perceived opposition of needs, values and interests. A conflict can be internal (within oneself) or external (between two or more individuals/themes or concepts). Conflict as a concept can help explain many aspects of social life such as social disagreement, conflicts of interests, and fights between individuals, groups, or organizations.
1.What opportunities are created by the conflicts in your proposal? Should these conflicts be 'resolved' or 'maintained'? Why?
Project’s proposal was to create an unbuilt architecture that matches our theme of conflict which was enclosed, exposed, hard/soft, public/private, affordable and unaffordable. Although it conflicted or was against the word “visually pleasing”, it created opportunities and clarified our intent. These conflicts should be both maintained and resolved accordingly.

2. What imagery would you use to display your conflict?




What is a conflict cycle?


A conflict cycle is based on our negative ideas and views of other people, so if we have been told something bad about them or have not had a good experience when we meet them we react towards that person in a bad way when we next meet them.


However if we have a positive experience when we meet someone then most likely we will react kindly to them next time.


2008년 5월 20일 화요일

Week 10 - Planning

The Planning explained from the wikipedia as in organizations and public policy is both the organizational process of creating and maintaining a plan. The psychological process of thinking about the activities required to create a desired future on some scale.
It is a fundamental property of intelligent behaviour. This thought process is essential to the creation and refinement of a plan, or integration of it with other plans, that it combines forecasting of developments with the prepararation of scenarios of how to react to them.
The term is also used to describe the formal procedures used in such an endeavor, such as the creation of documents, diagrams, or meetings to discuss the important issues to be addressed, the objectives to be met and the strategy to be followed.
A plan should be a realistic view of the expectations.
The purpose of plan - It is important to prepare a plan keeping in view the necessities of the enterprise. A plan is important aspect of business and also for making up to due dates for assessments, etc.

Planning for whatever work that you are going to work helps managing time limits and it keeps you up on your work.
It also reflects to our group assessment. We had to plan first for how we'll going to collaborate this work.

2008년 5월 12일 월요일

Week 9 - Context

What is the context of your work?

Time and spatial..

History of the site
There is a history of conflict within Green point, between the first Dutch settlers and the native Indians. Such as in 1638, Dutch West Indian Company negotiated the purchase of Greenpoint from the Indians.
In 1790, Ferry service has established. Greenpoint was dominated by the two competing ferry operators that carried farm products to markets in Lower Manhattan. Each ferry operated established an independent series of gated roads leading to their ferries.
The majority of transport was by boat and most of the settlement was involved with the water.


- In the 19th century, the area became industries and specialised in shipbuilding.
- Towards the end of the 20th century, residential areas were starting to be created from the old industrial buildings.
- Creative arts was becoming recognised in the area around the same time
- This increased the rent to make in one of Brooklyn’s highest rental areas
- Recent years have brought about a building proposition to introduce around 16,700 new residents with cheaper market rate housing

20th-century to present:
After a long history as a stable, working-class neighborhood and immigrant haven, Greenpoint began to see some of the effects of gentrification by the 1980s. The New York Times noted extraordinary rent increases and displacement as early as 1986, mirroring the pattern of residential conversions of industrial buildings seen in nearby Williamsburg, as well as the similar formation of a smaller art community. Today, rents in Greenpoint are among Brooklyn's highest, and new construction is prevalent on streets where most buildings date back up to a century.

Heritage surroundings



  • Picture of Greenpoint houses




Greenpoint (pronounced Greenpernt in those gangster movies of the 1930s) is a quiet, ordered, and orderly community of discrete ethnic populations, with a central charming historic district all but unknown to outsiders, even those in neighbouring sectors of Brooklyn.

Greenpoint Historical District:
Location - roughly from Java to Calyer Sts., Franklin to Manhattan Aves.
Notes - A rich trove of intact churches with both row and freestanding housing. Pride of ownership here translates into buildings maintained (for the most part) in their original shape.

Greenpoint Home for the Aged:
Architect- Theobald Engeldhardt
Location- 137 Oak St. at the head of Guernsey St. N side.
Date- 1887
Style- Italianate

Notes- An eclectic brick mansion with Italianate massing and Romanesque Revival arches.



Reference: http://www.nyc-architecture.com/GPT/gpt.htm

http://www.nyc-architecture.com/GPT/gpt-history.htm
http://en.wikipedia.org/wiki/Greenpoint,_Brooklyn


Greenpoint is the northernmost neighborhood in the New York City borough of Brooklyn. It is bordered on the southwest by Williamsburg at the Bushwick inlet, on the southeast by the Brooklyn-Queens Expressway and East Williamsburg, on the north by Newtown Creek and Long Island City, Queens at the Pulaski Bridge, and on the west by the East River. Originally farmland (many of the farm owners family names ie; Meserole and Calyer still name the streets), the residential core of Greenpoint was built on parcels divided during the 19th century with rope factories and lumber yards spanning the East River to the west, while the northeastern section along the Newtown Creek through East Williamsburg became an industrial maritime reach.

Where the Greenpoint Historic District roughly bounded by Kent, Calyer, Noble, and Franklin Sts., Clifford Pl. Lorimer St. and Manhattan Ave., the market rate housing maybe suitable to place around this location. It is a historic district and has many interesting architecture. Additionally, it has churches, schools and parks, etc interesting facts within the area.

http://en.wikipedia.org/wiki/Greenpoint,_Brooklyn


  • Architectural Heritage Map

http://ragette.org/greenpoint%20architecture/aiamain.htm

2008년 5월 8일 목요일

Week 8 - Hierarchy

The definition from the wikipedia, there are many types of hierarchy.
A hierarchy is an arrangement of objects, people, elements, values, grades, orders, classes, etc., in a ranked or graduated series. The word can also refer to a series of such items so arranged. Items in a hierarchy are typically thought of as being "above," "below," or "at the same level as" one another.


There are social hierarchy which a multi-tiered pyramid-like social or functional structure having an apex as the centralization of power.
In a social or group environment, a hierarchy is important to establish order and distribute power. Generally, you have a leader or boss at the top of the hierarchy who takes care of a people with different specialisations takes care of the people in that area and so on.

A hierarchy performs well because each area has a focus and a leader to motivate and push to completion.








Reference: http://en.wikipedia.org/wiki/hierarchy

2008년 4월 29일 화요일

Week 7 - Intent

Intent is defined as what you plan and desire to perform an act, an aim or purpose. This definition could have relation to an architecture. The architect's intent would be their individual designs, their purpose and aims of building.

Reference: http://en.wikipedia.org/wiki/Intent

Intents play an important role in our group project. Design intent is a clear and concise statement that expresses the objectives of the design team relative to a project or a portion a project. No clear direction to design efforts can be made without a clear intent. In relation to our project, intent has played an integral part. We firstly planned to do 2 different style of buildings, which were Market- rate housing and Playa Blanca Wildlife Interpretive Centre. As we've presented last week, we decided to work on Market rate housing later as we had more resource of elevations on that building whereas there was only 1 picture of wildlife interpretive centre.

Intent plays major role in the design of a building as that could be a first plan of its design. It may occur in all industries and try to avoid resulting certain unwanted outcomes.

From the last presentation, there were some issues on:

What is market rate housing? and why it is important?
Why needing this building for?
How it can be played with textured finished map in UT3 environment, etc.

Our group have been discussing about the possible issues and we will be working deeply on our project, getting more ideas from eachother.

2008년 4월 19일 토요일

Week 6 - Knowledge

In week 6, we will be presenting on the concept of knowledge relating to our project.
The knowledge is defined variously as - expertise and skills acquired by a person through experience or education; the theoretical or practical understanding of a subject.

1. What is known in a particular field or in total; facts and information

2. There is however no single agreed definition of knowledge presently, nor any prospect of one
and there remain numerous competing theory knowledge acquisition involves complex
cognitive processes: perception, learning, communication, association and reasoning.

3. The term knowledge is also used to mean the confident understanding of a subject with the
ability to use it for a specific purpose if appropriate.

In relations of knowledge, there are Research which is a human activity based on intellectual investigation and is aimed at discovering, interpreting and revising human knowledge on different aspects of the world.
The term research is also used to describe an entire collection of information about a particular subject.
Database and archive could also be included in relation of knowledge that are structured collection of records or data that is stored in a computer system. A database relies upon software to organize the storage of data.
An archive refers to a collection of historical records, and also refers to the location in which these records are kept.

These definition can then be integrated with our project of designing a map with UT3 editor. In order to design the map and with ut3, we need to have knowledge and research on how we should work on and also we should have database to record how and where we're upto at each stage.


2008년 4월 15일 화요일

Week5 - Record

In regards to an architectural collaboration, we should always keep a data or notes from the group meetings, ideas, references, etc. This is what it mean by “record”.
By looking at the dictionary from Wikipedia, there were many different meanings on record which relates to Architectural collaboration. An item or collection of data- audio data; record(computer science), storage record, record of database; document for administrative use data, etc.

Record is what it's been written from the group meeting and we may record the roles of whom will do what for our main group assessment. We might also record what and how we will be doing.

Recording a document on what's been said/ talked with clients are important when working with clients. We should give the clients the right solution in a best way. It is also important to get clients to get signed off on a contract and what's been discussed and organised while having a meeting.

2008년 4월 7일 월요일

Week 4 - Unbuilt Buildings

LEWIS RESIDENCE (UNBUILT)
Lyndhurst, Ohio 1989–95/
Architecture of Frank Owen Gehry, CC (born Ephraim Owen Goldberg, February 28, 1929)

Reference: http://kibong.tistory.com/tag/%ED%94%84%EB%9E%AD%ED%81%AC%EA%B2%8C%EB%A6%AC




Project Categories- Year 2006; Type: MERIT; Chapter: DENVER

Project Name: Playa Blanca Wildlife Interpretive Center

Client: Colorado Division of Wildlife

Description: 150-by-45-mile-wide area, running north to south. It is considered to be the world's largest high-elevation valley. The semi-arid desert valley floor, perched at an elevation of 7,600 ft., averages less than 6” of rainfall per year and is completely ringed by the majestic San Juan and Sangre de Christo mountains, more than 13,000 ft. high. The valley is a high-mountain, desert valley characterized by high evaporation rates, moderate winds, cold winters, moderate summer temperatures, and abundant sunshine. The local economy is based on irrigation agriculture, tourism, commercial livestock production and mining.

Water in the San Luis Valley, essential for agriculture, wildlife and the quality-of-life it brings to the communities that have grown around these precious natural resources, is a defining issue for this place. As written by Jim Hughes of the Denver Post in his article, Emotions Run Deep in the Valley, “’Sin agua no hay vida.’ Without water, there is no life.”

The Playa Blanca State Wildlife Area provides viewable wildlife opportunities for both sophisticated and novice bird watchers. An existing Native Aquatic Species Restoration Hatchery on site provides aqua culture operations and serves as the current public interface for the Colorado Division of Wildlife. This project set forth to define a new visitor facility to relieve the hatchery of this function and to provide a more focused effort in providing information and education related to the cultural history of the valley and the role of water in the region.

The site is flat and includes areas of playa wetlands, natural and man-made ponds, and an agricultural area on the northern edge. Rock Creek traverses the southern end of the site, and natural vegetation includes Upland Sage and Chico. The playas and natural wetland areas experience dry periods during the year, while the man-made ponds (created as part of the discharge system from the nearby hatchery operation) are wet year-round. The soil on the site has high alkali content, with the visible white salt on the ground promoting the name Playa Blanca.


The character of this expansive landscape, the movement of the sun, the gusting of the wind and the physical presence of wildlife serve as inspiration for evolving a proposition that promotes reciprocity between the indoor and outdoor environments. As abstract planes and volumes in the landscape, the building becomes a sculpture within the wildlife area. This intervention serves to engage and celebrate the valley.



Project Categories- Year 2005; Type: MERIT; Chapter: DENVER

Project Name: Englewood Cultural Arts Center
Description: The Englewood Cultural Arts Center had to be highly visible and easily accessible. The intersection of the Santa Fe transportation corridor and Highway 285 provides maximum metro-wide exposure and makes the arts center convenient for both automobile and mass transit arrival. In this location, the ECAC will be a “Billboard for the arts”. This exposure will augment the aggressive promotion of the arts that is necessary to sustain an art center’s fiscal success.

The proposed design articulates the different functions and disciplines within the center in to several clear forms and encourages diversity and interconnection of the disciplines through the use of stairs, ramps, escalators and other gathering spaces. The design also integrates artful expression and sustainability into all components and structures.

Architect Contractor Information
Architect Name: Arley Rinehart Associates - Architects

Reference: http://images.google.com.au/imgres?imgurl=http://www.aiacolorado.org/images/awards/projectPhotos/generation_Denver.gif&imgrefurl=http://www.aiacolorado.org/awards/recipients.cfm%3Fchapter%3Ddenver&h=285&w=439&sz=74&hl=ko&start=45&sig2=bhrBt7dmRbC_NyLYQjs3nw&tbnid=4WL9B2joHHdp-M:&tbnh=82&tbnw=127&ei=pSb6R_OTBIq6gQPRoJUQ&prev=/images%3Fq%3Dunbuilt%2Bbuilding%26start%3D36%26gbv%3D2%26ndsp%3D18%26hl%3Dko%26sa%3DN





Louis I. Kahn: Unbuilt Ruins An Exhibition by Kent Larson

"I thought of the beauty of ruins . . . of things which nothing lives behind . . . and so I thought of wrapping ruins around buildings." - Louis I. Kahn -

Introduction: The story is well known. Kahn, having built little of note by the age of fifty, spends four months as Architect in Residence at the American Academy in Rome. During this time he experiences the great ruins of the ancient world and resolves that "the architecture of Italy will remain as the inspirational source of the works of the future." He returns in 1951 to immediately execute his first major commission, and struggles for the next 23 years to incorporate lessons learned in Italy, Greece, and Egypt. In the process he redefines modern architecture and becomes the most important architect of the second half of the 20th Century. He dies at the height of his career after building many of the masterworks of our time: the Kimbell Art Museum, the Laboratories of the Salk Institute, Exeter Library, the Yale Center for British Art, and his monumental projects on the Indian Subcontinent.

The role played by work Kahn could not build is less well known. Between 1959 and 1961, Kahn used a series of fascinating unbuilt projects - particularly the American Consulate in Angola, the Meeting House of the Salk Institute, and Mikveh Israel Synagogue - to work out and test his new ideas. In these projects, Kahn developed elements later found in his built work: a configuration of space as discrete volumes, complex ambient light and shadow, a celebration of mass and structure, the use of materials with both modernist and archaic qualities, monumental openings uncompromised by frames, and Kahn’s concept of "ruins wrapped around buildings." At the end of the 60’s he created what is perhaps the clearest expression of this link to the old world - the Hurva Synagogue for Jerusalem. Finally, the unbuilt Palazzo dei Congressi in Venice prefigured a significant change in direction, as evidenced by his last major built work, the Yale Center for British Art in New Haven.
This exhibition attempts to shed light on the eternal mystery of how Kahn came to make the architecture he did, by looking in depth at projects left unbuilt.

Subject : The exhibition will feature radiosity-based, hyper-realistic computer graphic renderings of 8 unbuilt masterworks of Louis I. Kahn: U.S. Consulate for Luanda, Meeting House of the Salk Institute, Mikveh Israel Synagogue, Memorial to Six Million Jewish Martyrs, Hurva Synagogue (first, second and third proposals), and the Palazzo dei Congressi. The exhibition will coincide with the publication of the book Louis I. Kahn: Unbuilt Masterworks by Kent Larson, Monacelli Press (with foreword by Vincent Scully, afterword by William J. Mitchell)


Digital/Analog: The exhibition will incorporate sophisticated digital technology (computer graphic simulation, 3D printing of digital models, and computer vision tracking). It will combine this with a seemingly non-digital interface (physical models moved like chess pieces) and high-resolution analog images (rear-projected 35mm slides).

Exhibit Layout Physical Models: A central table, 54 inches to a side, will be placed in the center of the exhibit. A 3D printed physical model of each of the 8 unbuilt projects, on bases 3" x 3", will be located, two to a side, at the perimeter of the table. Each model will have a digital tag that identifies it. In the center of the table will be a 3" x 3" depression. When a model is placed in the depression, a sensor will identify the model.

* There are further more information on this unbuilt building.

Reference: http://images.google.com.au/imgres?imgurl=http://architecture.mit.edu/~kll/www_compton/elevations2.jpg&imgrefurl=http://architecture.mit.edu/~kll/www_compton/exhibit.html&h=700&w=700&sz=44&hl=ko&start=159&um=1&tbnid=-G3cPVHNfO8IcM:&tbnh=140&tbnw=140&prev=/images%3Fq%3Dunbuilt%2Bbuilding%26start%3D144%26ndsp%3D18%26um%3D1%26hl%3Dko%26sa%3DN

Week4- Discipline

In the first week of this collaboration studio, we discussed in groups the skills we may offer which would assist in the production of the model and the presentations. We're still at stage of finding an unbuilt architecture for our final assessment and therefore, we found some more unbuilt buildings. I've received UT3 tutorials from one of my group members and we've also watched that tutorial during the class period on week 3.
By looking at the dictionary from Wikipedia, there were many different meanings on discipline which relates to Architectural Collaboration. Each team member has their own skills and knowledges and we are about to begin making a decisions for our final group assessments.
In terms of development levels in general, the key disciplines we required to develop are:
  • Textures
  • Light effects
  • Time based environment
  • Sounds
  • Contradictions
  • Exploring controls - programming

These will cover the skills of 3D modelling(3dmax; CAD; Revit, etc), photoshop or illustration for texture mapping and editing images), UT3 map editing and extra programming.

Currently, we haven't yet discussed who will gonna take in charge of which part of the assessment. However, we will discuss that during the class period in week 4 and we'll also choose the unbuilt building by this week to begin working on modelling and collaborate other effects together later.

2008년 4월 1일 화요일

Week 3

Our group have decided the following five topics and we chose 1 each to research about:

A. Synchronous Messaging
B. Collaborative Document Editing
C. Shared Repositories
D. Social Networks
E. Virtual Worlds
F. Asynchronous Messaging

We are now in stage of finalising our choice for the un-built buildings on our assignment. We have assigned each topics to research on from the above five topics and mine was:
D. Social Networks; Facebook, MySpace

Definition:
A social network is a social structure made of nodes (which are generally individuals or organizations) that are tied by one or more specific types of interdependency, such as values, visions, idea, financial exchange, friends, kinship, dislike, conflict, trade, web links, sexual relations, disease transmission (epidemiology), or airline routes. The resulting structures are often very complex.
In its simplest form, a social network is a map of all of the relevant ties between the nodes being studied. The network can also be used to determine the social capital of individual actors. These concepts are often displayed in a social network diagram, where nodes are the points and ties are the lines.

Reference: http://en.wikipedia.org/wiki/Social_network

Facebook:
Facebook is a social utility that connects you with the people around you.
It is a social networking website that was launched on February 4, 2004. The website is owned and operated by Facebook, Inc., the parent company of the website and a privately held company. The free-access website allows users to join one or more networks, such as a school, place of employment, or geographic region to easily connect and interact with other people.
The name of the website refers to the paper facebooks depicting members of a campus community that some American colleges and preparatory schools give to incoming students, faculty, and staff as a way to get to know other people on campus.
Mark Zuckerberg founded Facebook while still a student at Harvard University. Website membership was initially limited to only Harvard students, but was later expanded to include any university student, then high school students, and finally to anyone aged 13 and over.
The website has more than 64 million active users worldwide. It is also the most popular website for uploading photos, with 14 million uploaded daily. Due to the website's popularity, Facebook has met with some criticism and controversy in its short lifespan because of privacy concerns, the political views of its founders, and censorship issues.

Reference: http://en.wikipedia.org/wiki/Facebook

MySpace:
MySpace is also a social networking website offering an interactive, user-submitted network of friends, personal profiles, blogs, groups, photos, music and videos for teenagers and adults internationally. Its headquarters are in Beverly Hills, California, USA, where it shares an office building with its immediate owner, Fox Interactive Media; which is owned by News Corporation, which has its headquarters in New York City.
According to
Alexa Internet, MySpace is currently the world's fifth most popular website, and the third most popular website in the United States, though it has topped the chart on various weeks.
The service gradually gained more popularity than similar websites to achieve nearly 80% of visits to online social networking websites in 2006. Today its traffic is similar to that of Facebook, a competing social network.

Reference: http://en.wikipedia.org/wiki/Myspace

2008년 3월 18일 화요일

Unbuilt Building..

1. Constructivism and Russian Futurism



I've found this unbuilt building called "Das Wolkenbügel" ("The Cloud-iron").
It is designed by El Lissitzky in 1925. Another major current in deconstructivist architecture takes inspiration from the Russian Constructivist and Futurist movements of the early twentieth century, both in their graphics and in their visionary architecture, little of which was actually constructed.


2. Imperial War Museum (Existing building)


Deconstructivism in architecture and is also called as Deconstruction. It is a development of Post-modern architecture beginning in the late 1980s at North in Manchester England.
This is another building I found which looks weird and it looks more like some kinds of playground rather than war museum. However, it is characterised by ideas of fragmentation and non-linear processes of design which are interesting to see.

References:

http://images.google.com.au/imgres?imgurl=http://www.essential-architecture.com/STYLE/300px-Photomontage_of_the_Wolkenbugel_by_El_Lissitzky_1925.jpg&imgrefurl=http://www.essential-architecture.com/STYLE/STY-M13.htm&h=212&w=300&sz=43&hl=ko&start=4&um=1&tbnid=-c1h_4Q8ElAPXM:&tbnh=82&tbnw=116&prev=/images%3Fq%3Dunbuilt%2Bbuilding%26um%3D1%26hl%3Dko%26sa%3DN

THEMES
The three themes that our Group(C) have chosen to do are:
CONTEXT - data, information, meanings.
CONFLICT - revolution, decisions, arguments and solutions.
KNOWLEDGE - information, library, databases, books, archives, researches.

Beginning of this Digital Collaboration studio course..

I've heard about research project 1 subject previously which is very difficult and is the compulsory course as the subject is the all about Science Architecture. By transferring to Architectural Computing, this subject seemed very difficult for me. Because this course is totally new and its my last year, I was a bit worried whether I can cope with it well or not. However, when I formed into a group, it was less stressful about the worries I had. I have people to ask for help within the group and we could learn things from eachother while working in a team.

I like designing and free drawings which I think I'm good at it a bit. I also like to use 3dmax, CAD, web design, multimedia and dreamweaver, etc programmes. I'm not yet professional at any programmes, however I'm willing to learn more and become well at using those programmes by the end of this course I hope. I was lost in the beginning, but I'm into it now and to do my best through the end of the session, I'll try hard with the people in group C.
I hope to learn many techniques from tutor for computing programmes especially, during the course and I'm sure he'll lead us well to support our ideas and thoughts. I'm looking forward to it!