2008년 4월 29일 화요일

Week 7 - Intent

Intent is defined as what you plan and desire to perform an act, an aim or purpose. This definition could have relation to an architecture. The architect's intent would be their individual designs, their purpose and aims of building.

Reference: http://en.wikipedia.org/wiki/Intent

Intents play an important role in our group project. Design intent is a clear and concise statement that expresses the objectives of the design team relative to a project or a portion a project. No clear direction to design efforts can be made without a clear intent. In relation to our project, intent has played an integral part. We firstly planned to do 2 different style of buildings, which were Market- rate housing and Playa Blanca Wildlife Interpretive Centre. As we've presented last week, we decided to work on Market rate housing later as we had more resource of elevations on that building whereas there was only 1 picture of wildlife interpretive centre.

Intent plays major role in the design of a building as that could be a first plan of its design. It may occur in all industries and try to avoid resulting certain unwanted outcomes.

From the last presentation, there were some issues on:

What is market rate housing? and why it is important?
Why needing this building for?
How it can be played with textured finished map in UT3 environment, etc.

Our group have been discussing about the possible issues and we will be working deeply on our project, getting more ideas from eachother.

2008년 4월 19일 토요일

Week 6 - Knowledge

In week 6, we will be presenting on the concept of knowledge relating to our project.
The knowledge is defined variously as - expertise and skills acquired by a person through experience or education; the theoretical or practical understanding of a subject.

1. What is known in a particular field or in total; facts and information

2. There is however no single agreed definition of knowledge presently, nor any prospect of one
and there remain numerous competing theory knowledge acquisition involves complex
cognitive processes: perception, learning, communication, association and reasoning.

3. The term knowledge is also used to mean the confident understanding of a subject with the
ability to use it for a specific purpose if appropriate.

In relations of knowledge, there are Research which is a human activity based on intellectual investigation and is aimed at discovering, interpreting and revising human knowledge on different aspects of the world.
The term research is also used to describe an entire collection of information about a particular subject.
Database and archive could also be included in relation of knowledge that are structured collection of records or data that is stored in a computer system. A database relies upon software to organize the storage of data.
An archive refers to a collection of historical records, and also refers to the location in which these records are kept.

These definition can then be integrated with our project of designing a map with UT3 editor. In order to design the map and with ut3, we need to have knowledge and research on how we should work on and also we should have database to record how and where we're upto at each stage.


2008년 4월 15일 화요일

Week5 - Record

In regards to an architectural collaboration, we should always keep a data or notes from the group meetings, ideas, references, etc. This is what it mean by “record”.
By looking at the dictionary from Wikipedia, there were many different meanings on record which relates to Architectural collaboration. An item or collection of data- audio data; record(computer science), storage record, record of database; document for administrative use data, etc.

Record is what it's been written from the group meeting and we may record the roles of whom will do what for our main group assessment. We might also record what and how we will be doing.

Recording a document on what's been said/ talked with clients are important when working with clients. We should give the clients the right solution in a best way. It is also important to get clients to get signed off on a contract and what's been discussed and organised while having a meeting.

2008년 4월 7일 월요일

Week 4 - Unbuilt Buildings

LEWIS RESIDENCE (UNBUILT)
Lyndhurst, Ohio 1989–95/
Architecture of Frank Owen Gehry, CC (born Ephraim Owen Goldberg, February 28, 1929)

Reference: http://kibong.tistory.com/tag/%ED%94%84%EB%9E%AD%ED%81%AC%EA%B2%8C%EB%A6%AC




Project Categories- Year 2006; Type: MERIT; Chapter: DENVER

Project Name: Playa Blanca Wildlife Interpretive Center

Client: Colorado Division of Wildlife

Description: 150-by-45-mile-wide area, running north to south. It is considered to be the world's largest high-elevation valley. The semi-arid desert valley floor, perched at an elevation of 7,600 ft., averages less than 6” of rainfall per year and is completely ringed by the majestic San Juan and Sangre de Christo mountains, more than 13,000 ft. high. The valley is a high-mountain, desert valley characterized by high evaporation rates, moderate winds, cold winters, moderate summer temperatures, and abundant sunshine. The local economy is based on irrigation agriculture, tourism, commercial livestock production and mining.

Water in the San Luis Valley, essential for agriculture, wildlife and the quality-of-life it brings to the communities that have grown around these precious natural resources, is a defining issue for this place. As written by Jim Hughes of the Denver Post in his article, Emotions Run Deep in the Valley, “’Sin agua no hay vida.’ Without water, there is no life.”

The Playa Blanca State Wildlife Area provides viewable wildlife opportunities for both sophisticated and novice bird watchers. An existing Native Aquatic Species Restoration Hatchery on site provides aqua culture operations and serves as the current public interface for the Colorado Division of Wildlife. This project set forth to define a new visitor facility to relieve the hatchery of this function and to provide a more focused effort in providing information and education related to the cultural history of the valley and the role of water in the region.

The site is flat and includes areas of playa wetlands, natural and man-made ponds, and an agricultural area on the northern edge. Rock Creek traverses the southern end of the site, and natural vegetation includes Upland Sage and Chico. The playas and natural wetland areas experience dry periods during the year, while the man-made ponds (created as part of the discharge system from the nearby hatchery operation) are wet year-round. The soil on the site has high alkali content, with the visible white salt on the ground promoting the name Playa Blanca.


The character of this expansive landscape, the movement of the sun, the gusting of the wind and the physical presence of wildlife serve as inspiration for evolving a proposition that promotes reciprocity between the indoor and outdoor environments. As abstract planes and volumes in the landscape, the building becomes a sculpture within the wildlife area. This intervention serves to engage and celebrate the valley.



Project Categories- Year 2005; Type: MERIT; Chapter: DENVER

Project Name: Englewood Cultural Arts Center
Description: The Englewood Cultural Arts Center had to be highly visible and easily accessible. The intersection of the Santa Fe transportation corridor and Highway 285 provides maximum metro-wide exposure and makes the arts center convenient for both automobile and mass transit arrival. In this location, the ECAC will be a “Billboard for the arts”. This exposure will augment the aggressive promotion of the arts that is necessary to sustain an art center’s fiscal success.

The proposed design articulates the different functions and disciplines within the center in to several clear forms and encourages diversity and interconnection of the disciplines through the use of stairs, ramps, escalators and other gathering spaces. The design also integrates artful expression and sustainability into all components and structures.

Architect Contractor Information
Architect Name: Arley Rinehart Associates - Architects

Reference: http://images.google.com.au/imgres?imgurl=http://www.aiacolorado.org/images/awards/projectPhotos/generation_Denver.gif&imgrefurl=http://www.aiacolorado.org/awards/recipients.cfm%3Fchapter%3Ddenver&h=285&w=439&sz=74&hl=ko&start=45&sig2=bhrBt7dmRbC_NyLYQjs3nw&tbnid=4WL9B2joHHdp-M:&tbnh=82&tbnw=127&ei=pSb6R_OTBIq6gQPRoJUQ&prev=/images%3Fq%3Dunbuilt%2Bbuilding%26start%3D36%26gbv%3D2%26ndsp%3D18%26hl%3Dko%26sa%3DN





Louis I. Kahn: Unbuilt Ruins An Exhibition by Kent Larson

"I thought of the beauty of ruins . . . of things which nothing lives behind . . . and so I thought of wrapping ruins around buildings." - Louis I. Kahn -

Introduction: The story is well known. Kahn, having built little of note by the age of fifty, spends four months as Architect in Residence at the American Academy in Rome. During this time he experiences the great ruins of the ancient world and resolves that "the architecture of Italy will remain as the inspirational source of the works of the future." He returns in 1951 to immediately execute his first major commission, and struggles for the next 23 years to incorporate lessons learned in Italy, Greece, and Egypt. In the process he redefines modern architecture and becomes the most important architect of the second half of the 20th Century. He dies at the height of his career after building many of the masterworks of our time: the Kimbell Art Museum, the Laboratories of the Salk Institute, Exeter Library, the Yale Center for British Art, and his monumental projects on the Indian Subcontinent.

The role played by work Kahn could not build is less well known. Between 1959 and 1961, Kahn used a series of fascinating unbuilt projects - particularly the American Consulate in Angola, the Meeting House of the Salk Institute, and Mikveh Israel Synagogue - to work out and test his new ideas. In these projects, Kahn developed elements later found in his built work: a configuration of space as discrete volumes, complex ambient light and shadow, a celebration of mass and structure, the use of materials with both modernist and archaic qualities, monumental openings uncompromised by frames, and Kahn’s concept of "ruins wrapped around buildings." At the end of the 60’s he created what is perhaps the clearest expression of this link to the old world - the Hurva Synagogue for Jerusalem. Finally, the unbuilt Palazzo dei Congressi in Venice prefigured a significant change in direction, as evidenced by his last major built work, the Yale Center for British Art in New Haven.
This exhibition attempts to shed light on the eternal mystery of how Kahn came to make the architecture he did, by looking in depth at projects left unbuilt.

Subject : The exhibition will feature radiosity-based, hyper-realistic computer graphic renderings of 8 unbuilt masterworks of Louis I. Kahn: U.S. Consulate for Luanda, Meeting House of the Salk Institute, Mikveh Israel Synagogue, Memorial to Six Million Jewish Martyrs, Hurva Synagogue (first, second and third proposals), and the Palazzo dei Congressi. The exhibition will coincide with the publication of the book Louis I. Kahn: Unbuilt Masterworks by Kent Larson, Monacelli Press (with foreword by Vincent Scully, afterword by William J. Mitchell)


Digital/Analog: The exhibition will incorporate sophisticated digital technology (computer graphic simulation, 3D printing of digital models, and computer vision tracking). It will combine this with a seemingly non-digital interface (physical models moved like chess pieces) and high-resolution analog images (rear-projected 35mm slides).

Exhibit Layout Physical Models: A central table, 54 inches to a side, will be placed in the center of the exhibit. A 3D printed physical model of each of the 8 unbuilt projects, on bases 3" x 3", will be located, two to a side, at the perimeter of the table. Each model will have a digital tag that identifies it. In the center of the table will be a 3" x 3" depression. When a model is placed in the depression, a sensor will identify the model.

* There are further more information on this unbuilt building.

Reference: http://images.google.com.au/imgres?imgurl=http://architecture.mit.edu/~kll/www_compton/elevations2.jpg&imgrefurl=http://architecture.mit.edu/~kll/www_compton/exhibit.html&h=700&w=700&sz=44&hl=ko&start=159&um=1&tbnid=-G3cPVHNfO8IcM:&tbnh=140&tbnw=140&prev=/images%3Fq%3Dunbuilt%2Bbuilding%26start%3D144%26ndsp%3D18%26um%3D1%26hl%3Dko%26sa%3DN

Week4- Discipline

In the first week of this collaboration studio, we discussed in groups the skills we may offer which would assist in the production of the model and the presentations. We're still at stage of finding an unbuilt architecture for our final assessment and therefore, we found some more unbuilt buildings. I've received UT3 tutorials from one of my group members and we've also watched that tutorial during the class period on week 3.
By looking at the dictionary from Wikipedia, there were many different meanings on discipline which relates to Architectural Collaboration. Each team member has their own skills and knowledges and we are about to begin making a decisions for our final group assessments.
In terms of development levels in general, the key disciplines we required to develop are:
  • Textures
  • Light effects
  • Time based environment
  • Sounds
  • Contradictions
  • Exploring controls - programming

These will cover the skills of 3D modelling(3dmax; CAD; Revit, etc), photoshop or illustration for texture mapping and editing images), UT3 map editing and extra programming.

Currently, we haven't yet discussed who will gonna take in charge of which part of the assessment. However, we will discuss that during the class period in week 4 and we'll also choose the unbuilt building by this week to begin working on modelling and collaborate other effects together later.

2008년 4월 1일 화요일

Week 3

Our group have decided the following five topics and we chose 1 each to research about:

A. Synchronous Messaging
B. Collaborative Document Editing
C. Shared Repositories
D. Social Networks
E. Virtual Worlds
F. Asynchronous Messaging

We are now in stage of finalising our choice for the un-built buildings on our assignment. We have assigned each topics to research on from the above five topics and mine was:
D. Social Networks; Facebook, MySpace

Definition:
A social network is a social structure made of nodes (which are generally individuals or organizations) that are tied by one or more specific types of interdependency, such as values, visions, idea, financial exchange, friends, kinship, dislike, conflict, trade, web links, sexual relations, disease transmission (epidemiology), or airline routes. The resulting structures are often very complex.
In its simplest form, a social network is a map of all of the relevant ties between the nodes being studied. The network can also be used to determine the social capital of individual actors. These concepts are often displayed in a social network diagram, where nodes are the points and ties are the lines.

Reference: http://en.wikipedia.org/wiki/Social_network

Facebook:
Facebook is a social utility that connects you with the people around you.
It is a social networking website that was launched on February 4, 2004. The website is owned and operated by Facebook, Inc., the parent company of the website and a privately held company. The free-access website allows users to join one or more networks, such as a school, place of employment, or geographic region to easily connect and interact with other people.
The name of the website refers to the paper facebooks depicting members of a campus community that some American colleges and preparatory schools give to incoming students, faculty, and staff as a way to get to know other people on campus.
Mark Zuckerberg founded Facebook while still a student at Harvard University. Website membership was initially limited to only Harvard students, but was later expanded to include any university student, then high school students, and finally to anyone aged 13 and over.
The website has more than 64 million active users worldwide. It is also the most popular website for uploading photos, with 14 million uploaded daily. Due to the website's popularity, Facebook has met with some criticism and controversy in its short lifespan because of privacy concerns, the political views of its founders, and censorship issues.

Reference: http://en.wikipedia.org/wiki/Facebook

MySpace:
MySpace is also a social networking website offering an interactive, user-submitted network of friends, personal profiles, blogs, groups, photos, music and videos for teenagers and adults internationally. Its headquarters are in Beverly Hills, California, USA, where it shares an office building with its immediate owner, Fox Interactive Media; which is owned by News Corporation, which has its headquarters in New York City.
According to
Alexa Internet, MySpace is currently the world's fifth most popular website, and the third most popular website in the United States, though it has topped the chart on various weeks.
The service gradually gained more popularity than similar websites to achieve nearly 80% of visits to online social networking websites in 2006. Today its traffic is similar to that of Facebook, a competing social network.

Reference: http://en.wikipedia.org/wiki/Myspace